
Stolen Heart is a cooperative roguelike where your mission (yes, you and your friends) is to protect… a living Heart, a fragile, unstable, essential being controlled by one of the players. Together, you’ll navigate a laboratory ruled by AI-driven robots (yes, we’re anti-AI in games, ironically), manage the Heart’s stress through a cooperative rhythm mechanic, and survive a dizzying descent toward the Earth’s core. Each run is a race against rising pressure, where coordination, timing, and trust decide whether you make it out alive. A Heart to Escort… and to Play The Heart isn’t an item, it’s a playable character: vulnerable, emotional, but crucial to the team thanks to its unique abilities. Protect it, sync with it, and keep its emotions under control: that’s the core of the gameplay. A Unique Cooperative Rhythm System When the Heart gets stressed, its pulse spikes. Players must jump into a shared music-based mini-game: synchronize actions, stabilize the heartbeat, prevent a full-blown meltdown. Every beat matters, turning stress into a moment of collective tension. An Intense Co-op Roguelike Fast-paced combat mixing melee and ranged 4 complementary classes (Heart, Assassin, Inventor, Brute) Essential team synergies Varied upgrade trees & choices every run Procedural generation for endless replayability A plunging descent deep beneath the Earth A Dystopian Descent Into the Earth’s Core From sterile labs to organic caverns and finally the lush chambers of the planetary Heart, each biome tells the story of a world collapsing under its own AI systems. An atmosphere inspired by modern themes: technological responsibility, preservation of life, human resilience. Gameplay Built on Symbiosis You’re never alone: the Heart empowers you, and you protect the Heart. Every role counts, trust and coordination are everything. Core Gameplay Loop Explore and fight hostile AIs Manage the Heart’s stress and pulse Find oases to evolve and upgrade Descend deeper and deeper Try to reach the Sanctuary… before everything collapses Classes & Skills Each class comes with: 1 unique passive 3 major evolutions Skills from Level 1 → 4 Build-shaping choices at every step Result: no two runs ever play the same. Hades: fluidity, builds, combat rhythm Dungeon of the Endless / Endless Dungeon: escort mechanics & constant danger Ravenwatch / Risk of Rain 2: skill-based co-op FF Crystal Chronicles: guarding a shared core unit, reimagined for modern players Who Is Stolen Heart For? Perfect for players who love: demanding roguelikes, co-op where every mistake matters, synchronization-based gameplay that keeps everyone engaged, shared tension and “DUDE WE ALMOST DIED, THAT WAS INSANE” moments. Ideal for duos or squads looking for a fun, challenging co-op experience. We Need You! We’ll be sharing: new enemies environment teasers dev diaries closed tests first gameplay previews Add Stolen Heart to your wishlist to follow development. Join our Discord to help shape the game together.