
What it is POLLUX – SPACE RUNNER is a 2D-Plattformer set in uniquely designed space biomes — jump, dash, boost, shoot, and survive long enough to make it to the next portal… before the universe strikes back. Core gameplay loop Jump & run precision platforming with snappy and dynamic controls Boost fuel management (longer jumps, faster flying) Shoot to survive when enemies and hazards cross your route Portal progression: fill the progress bar by collecting points — then sprint for the exit Biomes, events, and “oh no” moments POLLUX doesn’t stay comfortable for long. Levels cycle through distinct biomes that change how you play: Zero-G zones Boss encounters Lasers, Drones, and the unforgiving VOID Modes and replayability Procedural runs (seeded): generate fresh layouts and chase your best highscore Hardcore mode: one mistake can end everything — pure tension, pure skill Achievements that actually feel like a climb A built-in achievement pyramid tracks long-term milestones. Score targets, level milestones, and hardcore accomplishments. Some are quick wins. Some are… mythical. Controls and gamepad support Play your way: Keyboard support (move, jump, boost, shoot) Customizable Gamepad support Rumble feedback for impacts and hazards Settings & quality-of-life Because comfort matters when a run gets intense: Independent Music / SFX / Ambience volume sliders FPS cap options Render scale for performance A note from the developer POLLUX – SPACE RUNNER is my first project as a solo developer. I built it with a love for classic arcade clarity—simple rules, satisfying feedback, and that "just-one-more-run" feeling. If you enjoy casual-friendly action, indie arcade challenge, and high-score obsession, welcome to Pollux - Space Runner.