
You were raised on herbalism, spending your life learning every root and remedy from your parents. Now that you're an adult, it’s time to make your own way. You’ve left home and traveled alone to a new town. As a stranger, you’re met with immediate distrust. The locals are skeptical of outsiders, especially one peddling tonics and cures they don't recognize. With no money and no allies, your survival depends entirely on your craft. You have to work from the ground up, using your skills to solve their problems and earn the town’s respect before you run out of resources.