
MiliChess is a tactical board game where toy-like commanders lead tiny armies across a strange battlefield of soldiers, tanks, aircraft, radar, fog, and improvised war-table chaos. Choose your commander, read the board, and outmaneuver your opponent through positioning, terrain, unit abilities, and timing. Every piece has a purpose: soldiers hold ground, tanks pressure lanes, engineers build bridges, tunnels, and airfields, radar reveals hidden threats, SAM sites punish careless flights, and jets can strike across the board if they have the range to make it home. Play classic MiliChess, a Required Ammo variant with supply pressure, or traditional Chess using the MiliChess battlefield style. Matches can be played against AI, locally, online through multiplayer setup, or watched as AI commanders test their plans against each other. MiliChess is built around readable tactical choices, dramatic board presence, and the feeling of a tabletop battle coming alive. Features Tactical board combat with soldiers, vehicles, aircraft, radar, engineers, and commanders MiliChess Standard: the core tactical rule-set built around hidden information, unit roles, and battlefield positioning. MiliChess + Resources: an expanded mode that adds resource-driven strategy and longer-term planning. Classic Chess: a familiar rule-set for players who want a traditional board-game experience. Fog of war, terrain, weather, supply pressure, and air missions Play against AI & local opponents AI vs AI spectator mode Character commanders with distinct table personality Toy-board visual style with animated battlefield setup