
Metanoia is a short narrative-driven puzzle game. You guide geometric shapes through a series of hand-crafted grid-based puzzles. Each puzzle revolves around choosing between two core actions: Move a shape along a chosen direction within strict constraints Activate a shape to interact with other shapes. The mechanics are intentionally simple, but their application grows in complexity as new puzzle ideas are introduced and combined. The puzzles will require the player to truly think outside the box, as what seemed simple in one puzzle becomes complex in the next, when only a few things have changed. Between puzzles, a minimalist story unfolds through brief moments and dialogue. The narrative explores the abstract and unassuming world the shapes exist in. Features: 20 levels designed for a 2–3 hour experience A minimalist story woven into the gameplay Clean, abstract visuals No fail states — retry puzzles freely and use optional hints to progress.