
You just dived into the Halflight, a place with no way back. Walk in blind, or read the doors. The house only goes one way. It rolls out before you and unmakes itself behind. Every door you enter is a decision that cannot be undone. Five symbols mark each door, spelling the way. Your notebook has all the paths you need to move along and backtrack. Don't make a sound. Don't look away. Don't stop. The entities that live in the Halflight cannot be fought. There are no weapons; no second chances. Some of them like to watch you. Others like to be seen. Some never stop moving. And some are already in the room with you, waiting for you to notice. While you're here, all you can do is hide, run, and maybe pray. Piece together the path out.