
Edge3 is a pixel art editor featuring powerful palette management and animation tools. It supports both part-based animation and traditional frame-by-frame animation, allowing you to create game-ready sprites and pixel art with flexibility. Animation Create part-based animations by assembling individual sprite parts Create traditional frame-by-frame animations Switch between part-based and frame-based workflows depending on your needs Use onion skinning to reference previous and next frames while editing Organize and switch between multiple motions (e.g. walk, attack) Drawing & Editing Pen, eraser, text, Bézier, and various drawing and selection tools Right-click to quickly pick colors (eyedropper) Right-drag to stamp and duplicate instantly Use Ctrl+click to fill and Shift+click to draw straight lines with the pen tool, reducing the need to switch tools while drawing Real-time transform of selections (move, scale, rotate) Color & Palette Supports indexed color (with alpha) and RGBA color modes Manage and switch between multiple palettes Change colors per frame for advanced effects Efficient Workflow View the same file in multiple views simultaneously Work with both zoomed-in and full views side by side Flip and rotate the view to check visual balance Detach views into separate windows for multi-monitor setups Flexible Customization Customize toolbars and keyboard shortcuts Remap right-click and mouse wheel actions Switch between tabbed and MDI layouts Dock or float panels freely Extensions (Optional) A separately distributed optional tool is planned to enable thumbnail previews of Edge3 files in Windows Explorer Note: Edge3 is based on Edge2, but its workflows and feature set have been redesigned. Some specifications and behaviors differ from Edge2.