
DEATHMARK is an occult, table‑top social deduction game where up to 8 players sit around a table, submit their cards or other actions secretly, and watch the chaos ensue. Bluff, redirect, protect, put on trial and betray your so-called friends. Can you survive the DEATHMARK? Two teams clash each match: Untainted: Uncover the Corrupted and eliminate them before you are eliminated. Corrupted: Eliminate the Untainted and avoid being discovered. How a turn works Choose: Everyone selects cards (ability or item) or actions and, if required, targets. Watch: The table processes all plays simultaneously, will you gain information this turn? Perhaps your friend will steal one of your cards. Or maybe you'll receive the DEATHMARK? Chaos awaits... Discuss: Discuss with the entire table about the events of the current turn. Did your suspicions fall on someone else? Repeat: The game keeps going until a team is declared the winner (or the host of your lobby loses power all of a sudden). Roles, Cards & Sigils Every role brings at least two unique Ability cards and a chargeable Sigil—a physical totem on the table that charges as you play and can be activated as an action when ready. Items are available to all roles and introduce a variety of ways to gather intel and play the game, turning a single turn into a mind‑game. Play with friends Create a private lobby code, fill a table, and get ready for a fun game night. Can you figure out who to trust? 8‑player online social deduction with simultaneous card submissions. Two factions, hidden roles — The Corrupted team knows who they are to each other, but not who is what specific role. Multiple roles with 2 Ability cards + a charge‑based Sigil to flip a round. Private lobby codes for quick party nights.