
The Archive is an OS-driven, UI-based investigative psychological narrative where nothing is quite what it seems. You’ve been hired to work the night shift at the Bureau of Investigation – Case Processing Unit, tasked with clearing a classified backlog of highly sensitive reports that were never meant to resurface. Every case you open is inspired by real-world documented incidents and unsolved mysteries, drawn from genuine accounts that were quietly forgotten over the years. Your job is simple: classify the old reports. But as the nights pass, the cases grow more mysterious, the patterns more deliberate, and the archive begins revealing a truth that was never meant for you. Read the files. Connect the clues. And discover why this backlog exists… and why you were the one chosen for the task. YOUR ROLE You play as a newly hired night-shift case analyst. Your responsibilities include: Reviewing classified incident reports Cross-referencing subjects through a secure database Examining attached evidence Reading internal memos and system messages Making classification decisions that influence how cases are handled On the surface, it’s just desk work. But the deeper you go, the more the system begins to change around you. GAMEPLAY The Archive is played entirely through an immersive computer interface, featuring: An in-game email system A case file viewer A secure subject database Evidence attachments such as transcripts, photos, and reports Internal memos that appear as the story unfolds Progression occurs over multiple night shifts, each one introducing stranger cases, deeper connections, and escalating tension as the larger narrative slowly reveals itself. There are no combat mechanics, the experience is driven by observation, pattern recognition, and player choice. FEATURES UI-based investigative gameplay Narrative-driven psychological mystery Inspired by real-world unsolved incidents In-game operating system with multiple tools Database-driven case tracking Internal memos and hidden system communications Multiple nights of escalating story progression Player-driven classification decisions Atmospheric, tension-focused experience Single-player only EXPERIENCE This is a slow-burn, tension-filled investigative experience designed to make you question the information presented to you and your role in processing it. The truth is buried in the archive. Your job is to decide how far you’re willing to dig.