
Part travel journal, part visual novel with a hint of psychological horror, Melbourne: Route 96 is an experimental game about catching a tram in the wrong direction. "If you’re honest with your camera, then a polaroid will never lie. .." Loosely inspired by true events, the game includes snippets of real conversations overheard whilst exploring Melbourne, Australia. FEATURES Short duration (15 - 20 minutes) Hand drawn graphics Multi media experience with original photography & videography Travel journal