
Please read! This game is the result of a team project created by students at SBS Academy Game Academy. The development period was about 5 months, and the game was created directly from planning to modeling. The setting is 19th century England, and the goal is to escape from the situation where the main character, Anthony, is kidnapped and is in danger of being held as property. The game ends when time passes or you are caught by a hostile NPC. The controls are Left mouse click: (Acquire item) W: (Go forward) A: (Go left) S: Go back) D: (Go right) E: (Interaction button) The interaction button is used in almost all situations. When acquiring an item When hiding your body When opening or closing furniture. Although it is a lacking game, thank you for your interest. Thank you for your interest. ※※※※Spoiler Alert※※※※ In the room you first open your eyes to, you need to find 4 map pieces in each drawer Get the hairpins from the closet and drawer and make them into a lockpick, then click on the door with the lockpick to break it. There will be a pile of wooden boxes on the left side of the door, and if you look at the map, there is a small hole next to the door. After escaping, you need to run to the living room, which is the last room. When you arrive at the living room, a cutscene will play automatically and you can hide under the bed or in the closet. Hide and avoid the hostile NPCs. There are 2 or more hints in each room. You can combine these hints to unlock the lock or obtain an item. You can obtain an item by left-clicking the mouse.