You’re a moth on a brutal pilgrimage to meet god. Jump carefully: every chasm is a chance to fall right back to the beginning. When you see the spider, hide. It can hear your little footsteps.
We made To The Flame for people who like feeling anxious, powerless and afraid.
Features
- 3 button simple-but-deep controls.
- 1 giant vertical level.
- Overzealous quick-save. Even when you fall. Especially when you fall.
- Condescending commentary from god.
- 2-7 hours of playtime. Only one person has beaten this game in under 1.5 hours. Most people take around 5.
- Full control remapping.
- Almost full controller support. The only reason it's not listed that way is the graphics menu doesn't work with a controller - everything else does!
- Slo-Mo mode, useful for new players to the genre, or for experts to practice tricks.
- Optional challenge modes:
- "No jump preview" mode which basically turns the game into Double Jump King.
- "Darkness" mode, where you'll need to memorize the map to succeed.
- Built-in speedrun timer, if you're into that kind of thing.