
Primage – a unique blend of survival, RPG, and strategic management Explore a procedurally generated world set in the Stone Age. Develop your settlement, craft tools, fight for survival, and shape your character in a world full of challenges. Game World – Infinite, procedurally generated terrain with diverse biomes: forests, swamps, deserts, mountains, caves, and water areas – Dynamic day and night cycle – Changing weather: rain, storms, fog – Four seasons affecting conditions and resource availability Survival Elements – Hunger and exhaustion affecting regeneration speed and action efficiency – Acquiring food through hunting, gathering, and farming – Crafting tools and weapons from basic materials Combat and Hunting – Over 20 animal species: land, aquatic, flying, and venomous – 10 types of weapons and tools – Tracking, skinning, and realistic animal behaviors – Combat based on dodging, heavy attacks, and throwing Character Development – Point-based ability unlocking system – Skills affecting survival, combat, gathering, and tracking – Active and passive abilities triggered by context Settlement Management – Over 30 types of structures: shelters, workstations, storage buildings, furniture – Settlers perform tasks: gathering, building, defending, hunting – Satisfaction system influencing population growth – Reputation and relations with other settlements – Task automation through gathering and construction zones Early Access is just the beginning Primage is a long-term project developed in stages. The release version offers a solid foundation, and upcoming updates will introduce new systems, content, and improvements. Thank you for your interest and for helping shape the future of the game.