
King's Keeper is a colony simulation and base-building game set in a medieval fantasy world. Context In a world where night is permanent, your King and his “workers” will have to survive, fight and build what may be the foundations of a new Kingdom. Features already available Procedural generation: The map is randomly generated with each new game. Job system: miner, woodcutter, farmer, blacksmith, craftsman, clothier and more. Configure each profession on each character using a priority system. Raids: Enemies such as Goblins, Cyclops and the dreaded Night Walkers will regularly attack you. Tower Defense: Build powerful towers to repel raids. Base building: Building a dormitory or bedrooms would be a good start... Needs and sanity: Take care of the needs of your “workers” and your King to prevent their sanity from plummeting. Game Over: If your King dies, the game ends. Craft: Harvest and craft resources for your base and equipment for your workers. Skills: Each task performed by a “worker” will earn him XP in the associated skill, and he will become more efficient over time. Light/Dark: A worker will prefer to sleep in the dark, and work with light. Some enemies will be invisible in the dark... And many more :) Upcoming features Reproduction: Short of manpower? Select your 2 best workers and have them reproduce. Trade: Export surplus production and import all kinds of goods Prestige: Increase your prestige by upgrading your base, which you can use to unlock technologies or improvements, which may also attract attention... Quests: Your King will have demands. He's the King, after all. ...