
Automate a team of robots to gather resources, reshape terrain, and scale up factories on a procedurally generated alien world. Explore a procedural world Every game you are exploring a different planet, with a different set of resources and biomes that present unique challenge. You start able to only see a small area, but as you progress you build out a radio network and unlock more of the world. Collect resources Expanding your colony requires ever increasing quantity of resources. Luckily, the planet you're on is ripe with them to find and use. Programming Anything you can do you can automate. It becomes a necessity as your colony grows larger, and recipes get more complex. Features Single-player colony-builder Automatable robots and factories Procedurally generated voxel world Mutable terrain An easy-to-learn visual scripting language Sharable scripts Fog-of-war and power mechanics Crafting Trucks for long-distance transit Trees that grow, die, and can be farmed