
A turn-based command battle game where you choose skills and jobs to fight against 11 bosses in sequence. This game is battle-focused and does not have a story. Battle System The battles are turn-based with 3 characters party system. Turns proceed in the order displayed in the turn queue. HP, SP, and buffs/debuffs are shared among the party. Both enemies and allies have shield values, and HP will not decrease until these are depleted. The SP required for skill use starts at 0 at the beginning of battle recovers at the start of each turn. Various passive effects can be obtained from relics that randomly appear as battle rewards. If defeated, you lose the relics and start over from the first boss.